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Balmora
expansion combines over 40 existing
well known mods that effect or add
to Balmora and the surrounding area.
It creates tons of new material and
models, adds cohesive dialogue and
interaction between the old and new,
adds quests, dungeons, houses that
can be earned and ties it all together
is a tight knit progressive story.
The neat part is that none of the
original town statics or interior
cells were touched so any mods that
only add to the original Balmora and
doesn't effect landscape still works
as do all mods that added stuff to
the inside of existing stores. |
For Jeremy’s
part he has created a number of sets
of all new exciting armor and clothes,
and created his first store for selling
his stuff The Breton Knight. CanadianIce
has created an all new Metal Queen
Boutique store run by Erika's cousin
Vonhelira. It is approx. the same
size as her original in Dagonfell
with over 15meg (compressed) of new
fashions including several new styles
based on new models for cloaks and
short skirts. Both of these stores
and the material contained in them
will reside in the new Balmora exclusively.
Additionally Balmora Expansion includes
a major sewer system part of which
has been tamed of sorts and has become
known as the Undercity. The Undercity
was designed as a home for children
of the night and darker beings. It
currently houses a new version of
Carnithus' Armamentarium, a temple
to the Faceless God, a tavern, and
a dark themed residence which can
be earned as a home for the player
if you are up to the quests. It also
has room for several other stores
should someone want to addon to the
mod later down the road. All vampire
friendly. This sewer system is compatible
with Qarl's upcoming Underground mod
with the 2 mods being totally independent
yet complimenting each other thanks
to some last minute work between groups. |
| Balmora
Expansion Addons |
| Necklace
Pack |
This plugin adds the
necklaces created for my Necklace_Pack_I
for sale in the jewelry store in Balmora
Expansion. You MUST have both Balmora
Expansion and Necklace
Pack I installed and active in
order for this mod to work. |
| Textures
Pack |
This plugin replaces the textures
in Balmora Expansion that are missing
mip maps. This is what is causing
doors and some other objects to appear
black from a distance. |
| Windows
Glow |
This plugin adds glow-maps to all
window meshes added by Balmora Expansion,
which means that all the new windows
will now glow in the appropriate time,
so if it's outside, it'll glow at
night, and if it's inside, it will
glow at day. The mod is made so that
it has no effect on framerates, so
it's very good for low-end machines.
You MUST have both Balmora Expansion
and Windows
Glow II installed in order for
this mod to work. |
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| At the request of a
number of people I am making this
available to the public, it was originally
designed fo my personal use only.
This mod combines every head and
hair plugin that I am aware of that
existed prior to 12/01/2003 into
a single structured plugin. This
adds the faces and hairs for player
use only, it does not change anything
in the game.
The only thing in this mod made
by me is the hair from my hair packs,
everything else here is the property
of the awesome artists listed in
the credits. |
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This is a re-release
of the mod formerly known as Faces
of Vvardenfell.
Welcome to Better Heads, the ultimate
face and hair replacer mod. Unlike
previous replacers which used limited
models and just retextured them for
the various races this mod adds approx
400 new models creating unique head
and hair models for each race with
extreme detail placed on quality and
consistency.
This is the ultimate culmination of
what Rhedd and Allerleirauh began
almost 2 years ago with the introduction
of their first new models in an effort
to make Morrowind a more attractive
place. |
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| The rumblings of the
volcano have awaken a long sleeping
evil from the depths of the earth.
Dragons have reappeared in the Red
Mountains and the Ashlands of Vvardenfell.
Born from fire, they were once the
firebreathing terror of the skies,
centuries of sleep have left them
flightless and angry. Rumor has it
that a large cave has been discovered
in the mountains near the Ruins of
Tureynulal that may be the home of
these feared creatures. Have you
got what it takes to be a legend,
dragonslayer wantabe?
I doubt it, you've been warned.
What this plugin provides:
Leveled dragons will now appear
in the mountains and ashlands area
especially around ruins. A large
lair with an ancient red dragon
near the Ruins of Tureynual. |
Elf-Human
Hair Conversion |
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This plugin
alters all the hair created by Rhedd
and Darksharp for elven races into
human hair for Breton, Imperial, Nord,
and Redguard males and females. 12
new hair styles per race in multiple
colors.
Hair was readjusted/resized to fit
human heads and the ears were changed
from elven to human. |
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This
plugin provides 3 new hairstyles in
11 different colors for female Bretons,
DE, HE, Imperial, Nord, Redguard,
and WE females.
The hair style is long hair with
pigtails and ponytails.
Poly count is between 500-800 so
it should not effect framerate. |
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This
plugin provides highly detailed long
hair in 10 different colors for female
Bretons, DE, HE, Imperial, Nord, Redguard,
and WE females. Poly count is high
approx. 30000,(normal hair meshes
are 500-800) and may cause framerate
hits on slower computers or videocards.
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This plugin
provides 3 new hairstyles in 5 different
color with different combinations
of tiara and necklace for female Bretons,
DE, HE, Imperial, Nord, Redguard,
and WE females. (130 new hair meshes
in all) |
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This plugin
provides 9 new tiaras combined with
multiple hairstyles (including styles
done by Rhedd, Lora, Nomad and myself)
in multiple colors for Bretons, DE,
HE, Imperial, Nord, Redguard, and
WE females. (110 new hair meshes with
tiaras in all). Many of the tiaras
compliment the necklaces I released
in an earlier plugin.
Tiaras are selected as hairstyles
when you first create a character
or can be added via the console using
the enableracemenu command.
Poly count of hair is 400 - 750 Polycount
on tiaras are approx. 100 each so
framerate should not be effected.
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This plugin
provides 9 redone hairstyles originally
done by Lora in multiple colors for
Bretons, DE, HE, Imperial, Nord, Redguard,
and WE females.
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This plugin
provides a new hairstyle for older
female Bretons, DE, HE, Imperial,
Nord, Redguard, and WE's.
Screenshot |
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Rhedds
WE female hairs have been adjusted
to fit all races and the hair with
butterflies is now offered without
butterflies.
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Human-Elf
Hair Conversion |
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This plugin
alters all the hair created by Rhedd
and Darksharp for elven races into
human hair for Breton, Imperial, Nord,
and Redguard males and females. 12
new hair styles per race in multiple
colors.
Hair was readjusted/resized to fit
human heads and the ears were changed
from elven to human. |
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This plugin provides
3 new hairstyles in 5 different colors
for male Bretons, DE, HE, Imperial,
Nord, Redguard, and Wood Elves. (60
new hair meshes in all) |
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This plugin provides
7 new long and braided hairstyles
in 5 different colors for male Bretons,
DE, HE, Imperial, Nord, Redguard,
and Wood Elves. (231 new hair meshes
in all!)
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Men's
Hair Pack-Redguards |
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This plugin
provides 7 new hairstyles for male
Redguards, featuring dreadlocks, mowhawks
and spiked hair.
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This plugin
provides 18 different necklaces that
are wearable by human and elven races
as helmets. Argonians, Khajits and
Orcs can possess and sell the necklaces
but cannot wear them. Necklaces are
generally visible on top of clothes
and armor and flow with character
animation. Necklaces have 0 armor
value but can be enchanted (hint,
hint...necklace of protection).
Necklaces can be found at pawnshops
in most of the major cities.
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This
plugin adds a new set of balanced
female light armor that is for sale
by Arrille in Seyda Neen.
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This plugin
creates 40 new male orc heads and
25 new male orc hairstyles for use
by the player in the game. Models
and hair styles are all new.
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